{ "AbilityList": [ { "Name": "LocalPlayer_PlayerGirl_30_NormalAtk01", "TargetInfo": { "TargetType": "SkillPointEntityOrNone" }, "OnStart": [ { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "Freelook3rdConfig": { "DampChangeParam": { "TargetValue": { "x": 1, "y": 1, "z": 1 }, "ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset", "RecoveryTime": 0.25, "RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset" } } } }, { "$type": "RPG.GameCore.LookAt", "TargetType": "AbilityTargetEntity", "Duration": 0.2 }, { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.06599999964237213 } } }, { "$type": "RPG.GameCore.LookAt", "TargetType": "AbilityTargetEntity", "Duration": 0.1 }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.01, "BlurY": 0.4, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 }, { "$type": "RPG.GameCore.NewAdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "OnProjectileHit": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitPos" }, "TriggerBattleDelay": 0.1, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "Offset": { "x": 0, "y": -1, "z": 0 }, "MaxRadius": 1, "FanAngle": 360, "Hight": 2 }, "HitConfig": { "HitAnimation": "Hit" } } ], "OnProjectileLifetimeFinish": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitPos" }, "TriggerBattleDelay": 0.1, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "Offset": { "x": 0, "y": -1, "z": 0 }, "MaxRadius": 1, "FanAngle": 360, "Hight": 2 }, "HitConfig": { "HitAnimation": "Hit" } } ], "NewProjectile": { "$type": "RPG.GameCore.LinearWithDetectProjectileData", "FlySpeed": 30, "HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_MazeAttack_Hit01.prefab", "AttachPoint": "Weapon_00_JNT", "TargetAttachPoint": "Root", "ColliderTemplate": "CapsuleZ_MazeCommonBullet", "EnableRayCast": true, "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_MazeAttack_Trail.prefab", "FlyEffectFadeOut": true, "LinearPitchAngle": { "IsDynamic": false, "FixedValue": { "Value": 3 } }, "MaxLifeTime": 0.4, "Gravity": -8 } } ], "OnAbort": [ { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Active": false } ] }, { "Name": "LocalPlayer_PlayerGirl_30_MazeSkill", "TargetInfo": { "TargetType": "Caster" }, "OnStart": [ { "$type": "RPG.GameCore.CreateSummonUnit", "SummonUnitID": 80071, "PosTarget": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Distance": { "IsDynamic": false, "FixedValue": { "Value": 1.2000000001862645 } }, "Duration": { "IsDynamic": true, "PostfixExpr": { "OpCodes": "AQAR", "FixedValues": [], "DynamicHashes": [ 692437857 ] } }, "PosAdaption": { "GroundCheckUp": 0, "GroundCheckDown": 10 }, "OnCreate": [ { "$type": "RPG.GameCore.LookAt", "TargetType": "CustomTarget", "CustomTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ParamEntity" }, "Duration": 0.015 } ] }, { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "MazeSkill", "AnimStateName": "MazeSkill" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.10000000009313226 } } } ] } ] }