{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.SetAudioEmotionState", "StateName": "State_Relaxing", "SubMissionID": 602020122 } ] }, { "TaskList": [ { "$type": "RPG.GameCore.CreateNPC", "GroupID": { "IsDynamic": false, "FixedValue": { "Value": 75 } }, "GroupNpcID": { "IsDynamic": false, "FixedValue": { "Value": 400001 } }, "CreateList": [] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitCustomString", "CustomString": { "Value": "Talk_602020122" } }, { "$type": "RPG.GameCore.FinishPerformanceMission", "Key": "Mission_602020122" } ] } ], "Type": "Mission" }