{ "GroupConfigName": "StaticUnit", "ConfigEntityPath": "Config/ConfigEntity/SummonUnit/SummonUnit_Common_TeamField_Entity.json", "TriggerConfig": { "CustomTriggers": [ { "TriggerName": "GatheringRange", "Radius": { "IsDynamic": false, "FixedValue": { "Value": 12 } }, "TargetTypes": [ "NPCMonster" ], "OnTriggerEnter": [] }, { "TriggerName": "AttackRange", "Radius": { "IsDynamic": false, "FixedValue": { "Value": 4 } }, "TargetTypes": [ "NPCMonster" ], "OnTriggerEnter": [] } ] }, "GatherConfig": { "RegionOffset": -5, "RegionRadius": 3, "ConstraintRadius": 12, "UpdateOnce": true, "DampSmoothTime": 0, "CentripetalSpeedCurve": "Camera/BlendCurve/BlendCut_1220_MazeCentripetalSpeed.asset", "CentripetalFactorX": 12, "CentripetalFactorY": 50, "TangentSpeedCurve": "Camera/BlendCurve/BlendCut_1220_MazeTangentSpeed.asset", "TangentSpeedFactorX": 40, "TangentSpeedFactorY": 6, "MaxRadius": 2, "RingCount": 3, "IsClockwise": true, "UpdateDirection": false, "CollideIgnorePlayer": true, "ForAttack": true, "FilterModifiers": [ "ADV_StageAbility_Maze_Feixiao_GatheredEnemy" ] } }