{ "AbilityList": [ { "Name": "MazeMonster_XP_Minion04_04_Passive", "TargetInfo": { "TargetType": "Caster" }, "OnAdd": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_02_Rogue/Eff_Monster_XP_Minion04_02_Rogue_ShieldP_03_01.prefab", "ForceSimulateImmediately": false } ] }, { "Name": "ManikinMonster_XP_Minion04_04_Passive", "TargetInfo": { "TargetType": "Caster" }, "OnAdd": [ { "$type": "RPG.GameCore.TriggerEffectForUI", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_02_Rogue/Eff_Monster_XP_Minion04_02_Rogue_ShieldP_03_01.prefab", "ForceSimulateImmediately": false } ] }, { "Name": "MazeMonster_XP_Minion04_04_Escape", "TargetInfo": { "TargetType": "Caster" }, "OnStart": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimLogicState": "Idle", "AnimStateName": "Attack" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.9500000008847564 } } }, { "$type": "RPG.GameCore.AdventureSubmitSkill" }, { "$type": "RPG.GameCore.AdventureSkillTriggerAbility", "AbilityName": "MazeMonster_RogueMonsterEscape" }, { "$type": "RPG.GameCore.AdvNPCSetHidden", "IsHidden": true } ] } ] }