{ "AbilityList": [ { "Name": "MazeMonster_W1_Mecha01_02_MazeAttack", "TargetInfo": { "TargetType": "SkillPointEntity" }, "OnStart": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack", "MovingRangeList": [ { "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "OffsetTargetDistance": { "IsDynamic": false, "FixedValue": { "Value": 1 } }, "NormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0.43799999984912574 } }, "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.45600000000558794 } }, "MaxMoveDistance": { "IsDynamic": false, "FixedValue": { "Value": 2 } }, "OnlyMoveForward": true, "SteerNormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0.24000000022351742 } }, "SteerNormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.3530000001192093 } }, "MaxSteerSpeed": { "IsDynamic": false, "FixedValue": { "Value": 300 } } } ] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.43799999984912574 } } }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha01_02/Eff_Monster_W1_Mecha01_02_StandBy_Light.prefab", "ForceImmediateFadeOut": false }, { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "TriggerBattleDelay": 0.1, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "Offset": { "x": 0, "y": 0.5, "z": 0 }, "MinRadius": 0.3, "MaxRadius": 2.5, "FanAngle": 360 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha01_02/Eff_Monster_W1_Mecha01_02_MazeAttack_Hit01.prefab" } }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeTemplateName": "Impact_Middle" } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.44699999992735684 } } }, { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "Offset": { "x": 0, "y": 0.5, "z": 0 }, "MinRadius": 0.3, "MaxRadius": 2.5, "FanAngle": 360 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha01_02/Eff_Monster_W1_Mecha01_02_MazeAttack_Hit01.prefab" } }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeTemplateName": "Impact_Middle" } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.45600000000558794 } } }, { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "Offset": { "x": 0, "y": 0.5, "z": 0 }, "MinRadius": 0.3, "MaxRadius": 2.5, "FanAngle": 360 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha01_02/Eff_Monster_W1_Mecha01_02_MazeAttack_Hit01.prefab" } }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeTemplateName": "Impact_Middle" } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 1 } } } ] }, { "Name": "MazeMonster_W1_Mecha01_02_CleanEffect", "TargetInfo": { "TargetType": "Caster" }, "OnAdd": [ { "$type": "RPG.GameCore.AddAdventureModifier", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "ModifierName": "ADV_Monster_W1_Mecha01_02_CleanEffect" } ] }, { "Name": "ManikinMonster_W1_Mecha01_02_Effect", "TargetInfo": { "TargetType": "Caster" }, "OnAdd": [ { "$type": "RPG.GameCore.TriggerEffectForUI", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha01_02/Eff_Monster_W1_Mecha01_02_ManikinStandBy_Light.prefab", "ForceSimulateImmediately": false, "MinMutexTime": -1, "MinMutexType": "Entity" } ] } ] }