{ "AbilityList": [ { "Name": "MazeMonster_AML_Elite01_00_NormalAtk01", "TargetInfo": { "TargetType": "SkillPointEntity" }, "OnStart": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack", "StopWhenHitOthers": false, "MovingRangeList": [ { "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "OffsetTargetDistance": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "NormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0.010000000009313226 } }, "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.30899999965913594 } }, "MaxMoveDistance": { "IsDynamic": false, "FixedValue": { "Value": 6 } }, "MaxSpeed": { "IsDynamic": false, "FixedValue": { "Value": 120 } }, "SteerNormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0.05000000004656613 } }, "SteerNormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.30899999965913594 } }, "MaxSteerSpeed": { "IsDynamic": false, "FixedValue": { "Value": 300 } } } ] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.6300000005867332 } } }, { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "TriggerBattleDelay": 0.1, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "Offset": { "x": 0, "y": 0.5, "z": -0.3 }, "MaxRadius": 2.5, "FanAngle": 100 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_AML_Elite01_00/Eff_Monster_AML_Elite01_00_Skill03_01_Hit.prefab" } }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeTemplateName": "Impact_Middle" } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 1 } } } ] }, { "Name": "MazeMonster_AML_Elite01_00_CallReinforcements", "TargetInfo": { "TargetType": "SkillPointEntityOrNone" }, "OnStart": [ { "$type": "RPG.GameCore.LookAt", "TargetType": "Caster", "Duration": 0.25 }, { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimLogicState": "MazeSkill", "AnimStateName": "MazeSkill" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.07799999951384962 } } }, { "$type": "RPG.GameCore.WaitAnimState", "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.3200000002980232 } } }, { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_10/Eff_Avatar_PlayerBoy_10_MazeSkill.prefab", "PositionOffset": { "x": 0, "y": -0.5, "z": 0.5 }, "ForceSimulateImmediately": false }, { "$type": "RPG.GameCore.CreateMonsterInGroup" }, { "$type": "RPG.GameCore.CreateMonsterInGroup" }, { "$type": "RPG.GameCore.AdventureSubmitSkill" }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "BlurRadius": 0.8, "Iteration": 4, "BlurFeather": 0.2 }, { "$type": "RPG.GameCore.WaitAnimState", "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.5000000004656613 } } }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Active": false }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.AdvForceSetNpcAlertValue", "Range": 8, "AlertValue": 40 } ] } ] }