{ "AbilityList": [ { "Name": "LocalPlayer_PlayerBoy_20_NormalAtk01", "TargetInfo": { "TargetType": "SkillPointEntityOrNone" }, "OnStart": [ { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "Freelook3rdConfig": { "DampChangeParam": { "TargetValue": { "x": 1, "y": 1, "z": 1 }, "ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset", "RecoveryTime": 0.25, "RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset" } } } }, { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByHaveAbilityTarget" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.LookAt", "TargetType": "AbilityTargetEntity", "Duration": 0 }, { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1", "NormalizedTimeStart": 0.01 }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", 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"Ev_sfx_avatar_atk_cast_hit_bronya" } } ], "OnProjectileLifetimeFinish": [ { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.05, "BlurY": 0.4, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 }, { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitPos" }, "TriggerBattleDelay": 0.2, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "Offset": { "x": 0, "y": -1, "z": 0 }, "MaxRadius": 1, "FanAngle": 360, "Hight": 2 }, "HitConfig": { "HitAnimation": "Hit", "HitSoundEvent": "Ev_sfx_avatar_atk_cast_hit_bronya" } } ] } ], "FailedTaskList": [ { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Projectile": { 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"RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.0400000000372529 } } } ] } ], "OnAbort": [ { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Active": false } ] }, { "Name": "LocalPlayer_PlayerBoy_20_MazeSkill", "TargetInfo": { "TargetType": "Caster" }, "OnStart": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "MazeSkill", "AnimStateName": "MazeSkill" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.05000000004656613 } } }, { "$type": "RPG.GameCore.GlobalMainIntensityEffect", "TargetIntensity": 0.3, "FadeDuration": 0.5 }, { "$type": 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