{ "AbilityList": [ { "Name": "Monster_W1_Soldier02_01_Skill01_Phase01", "TargetInfo": { "TargetType": "SkillTargetEntityList" }, "OnStart": [ { "$type": "RPG.GameCore.TriggerAbility", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AbilityName": { "Value": "Monster_W1_Soldier02_01_Skill01_Phase02" }, "IsSkillPerform": true }, { "$type": "RPG.GameCore.TriggerAbility", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AbilityName": { "Value": "Monster_W1_Soldier02_01_Skill01_Camera" }, "IsSkillPerform": true }, { "$type": "RPG.GameCore.LookAt", "TargetType": "AbilityTargetEntity" }, { "$type": "RPG.GameCore.StartAim", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "TransitTime": 1.45 }, { "$type": "RPG.GameCore.TriggerAnimState", "AnimStateName": "Skill01", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 1 } }, "NormalizedTimeWait": { "IsDynamic": false, "FixedValue": { "Value": 0.7800000007264316 } }, "NormalizedTransitionDuration": { "IsDynamic": false, "FixedValue": { "Value": 0.1500000001396984 } } }, { "$type": "RPG.GameCore.TriggerAnimState", "AnimLogicState": "Idle" } ] }, { "Name": "Monster_W1_Soldier02_01_Skill01_Phase02", "TargetInfo": { "TargetType": "SkillTargetEntityList" }, "OnStart": [ { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Skill01", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.1500000001396984 } } }, { "$type": "RPG.GameCore.SkillExecutionStart" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Skill01", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.28100000019185245 } } }, { "$type": "RPG.GameCore.StopAim", "TransitTime": 0.7 }, { "$type": "RPG.GameCore.FireProjectile", "Projectile": { "FlyTime": 0.1, "AttachPoint": "Gun", "TargetAttachPoint": "Root", "FlyEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier02_01/Eff_Monster_Art_W1_Soldier02_01_Bullet.prefab", "HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier02_01/Eff_Monster_Art_W1_Soldier02_01_Hit.prefab" }, "WaitProjectileFinish": true }, { "$type": "RPG.GameCore.DamageByAttackProperty", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "AttackProperty": { "$type": "RPG.GameCore.AttackData", "DamageType": { "DamageType": "Physical" }, "DamagePercentage": { "IsDynamic": true, "PostfixExpr": { "OpCodes": "AQAR", "FixedValues": [], "DynamicHashes": [ -1126825319 ] } }, "SPHitRatio": { "IsDynamic": false, "FixedValue": { "Value": 1 } }, "AttackType": "Normal", "HitAnimation": "Hit" }, "TriggerHitSound": true, "DisplayData": { "DitherRangeX": 0.02, "DitherRangeY": 0.02 } }, { "$type": "RPG.GameCore.DamagePerformFinish" }, { "$type": "RPG.GameCore.SkillPerformFinish" } ] }, { "Name": "Monster_W1_Soldier02_01_Passive01", "TargetInfo": { "TargetType": "Caster" }, "OnStart": [ { "$type": "RPG.GameCore.AddModifier", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "ModifierName": { "Value": "Monster_W1_Soldier02_01_CoinPassive" } } ] } ], "GlobalModifiers": { "Monster_W1_Soldier02_01_CoinPassive": { "_CallbackList": [ { "Event": "OnAfterAttack", "CallbackConfig": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByIsContainModifier", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ModifierOwnerEntity" }, "ModifierName": { "Value": "Monster_Company_Coin" } }, "FailedTaskList": [ { "$type": "RPG.GameCore.AddModifier", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ModifierOwnerEntity" }, "ModifierName": { "Value": "Monster_Company_Coin" }, "DynamicValues": { "MDF_DamageUpRatio": { "IsDynamic": true, "PostfixExpr": { "OpCodes": "AQAR", "FixedValues": [], "DynamicHashes": [ 889233808 ] } } } } ] } ] } ] } } }